A side-scrolling platformer created for Godot Wild Jam #88.

Default controls: Left/Right to move, Space to jump, R to restart, Esc for menu.

You can squish slimes and break ice when moving fast enough, but try not to land on spikes.

Reach the flag pole to complete a level, collect candies for bragging rights.

There are three levels.

(Absolutely no AI used, all assets created within the jam's one-week span)

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Cool, very nice feeling to main mechanic.